killer sms applications for corporate such as mobile email2sms, sales force automation, mobile instant messaging (MIM), Banking Alert management system, Credit card fraud management system. SMS is now integral part of enterprises and corporate vertical like banking, Airlines, Entertainment, Insurance and health industries. All major ERP system is coming up with sms module inbuilt for various alert related activities. Stock alerts are the key application for all stock broking firms people wants instant alert about their sell or purchase of stocks.SMS are playing key role in airlines industries as now airline customers can simply check in via sending a simple SMS to airline designated short code or he can always check the flight schedule by sending simple sms. Airlines do intimate there customers about flight cancelation or change in flight timing via sms.
All multiplex started sms ticket booking via mobile phone there is not need to go early to multiplexes to book ticket its simple and easiest way by using your cell phone .Schools using sms as communication tools between parent and management. One of the latest technology over SMS is Bar code implementation over sms system this system will make life much easier for various services like movie ticket or car parking companies. user will get simple sms in form of barcode on his/her mobile phone once his/her movie ticket is confirmed over sms he just need to show that sms over barcode reader device which is place near the entrance of movie theatre and device will print the paper copy of the ticket on the spot just simple all is done enjoy your movie.
For More Details About Messaging and BulkSms visit http://www.routesms.com/
Wednesday, August 26, 2009
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Routesms HLR Lookup System
The GSM industry has identified a number of potential fraud attacks on mobile operators that are caused by abuse of SMS messaging services. The most serious of these threats is SMS Spoofing. SMS Spoofing occurs when a fraudster manipulates address information in order to impersonate a user that has roamed onto a foreign network and is submitting messages to the home network. Frequently, these messages are addressed to destinations outside the home network – with the home SMSC essentially being “hijacked” to send messages into other networks.
The only 100%-sure way of detecting and blocking spoofed messages is to screen incoming mobile originated messages to verify that the sender is a valid subscriber and that the message is coming from a valid and correct location. This can be implemented by adding an intelligent routing function to the network that can query originating subscriber details from the Routesms HLR Lookup System before the message is submitted for delivery. This kind of intelligent routing function is beyond the capabilities of legacy messaging infrastructure
The future direction for mobility: Many sectors are in the process of rapid uptake of mobile solutions, replacing desktops with notebooks, equipping workforces with mobile devices, and reconfiguring applications to enable mobility. We are at the beginning of a new wave of mobility innovation involving Unified Communications (UC) that provides ubiquitous communications to the workforce – based around anywhere anytime access to broadband data services accessible through any device. Compelling UC technologies will expand and enhance existing systems including:
◦ Email: is moving from one where users access email from a fixed site to accessing email from any device and at any time.
◦ Instant messaging (IM) and VoIP: initially consumer products, IM and VoIP have been taken up in many organizations as mission critical tools. These are disruptive technologies that utilize low cost IP based communications to displace more costly SMS texting and fixed line telephone calling.
◦ Location awareness: Often thought of as a “mapping and directions” function powered by Global Positioning Systems (GPS) or other positioning systems, location based systems have much wider implications. The location of an item can be used as a trigger for timely communication and enable back end systems to deliver more accurate information and appropriate information to users.
◦ Presence: The ability to “sense” whether a device is connected and its status (available, not available, working on a particular task, completion status, etc) is a valuable attribute especially for an enterprise operating in real time. Often associated with IM, presence can be a powerful stand alone tool for more efficient planning, work flow management, and inter-group collaboration.
◦ Contextual information provisioning: One of the challenges for mobile systems is filtering the vast array of data often available so that appropriate information can be rapidly deployed over mobile networks to end users. Location awareness, presence, status and type of a device can help organizations provide only information that is required to get a job done and in a form that is easily utilized by the user.
A mass SMS message distribution campaign was then typically sent out- such that everyone that had used SMS received a text message informing them that from a certain date, SMS would be charged for. This led to an immediate and protracted decline in SMS usage to between 25% and 40% of the pre-charging levels as people suddenly stopped using SMS or using it as much. Then something interesting happened- the volume of SMS messages started gradually increasing again and soon reached its pre-charging levels. SMS volume growth has continued its upward growth ever since, fueled by simple person to person messaging as people told each other how they were feeling and what they were doing- information services and other operator led initiatives failed to interest the user community to any degree and never have done. Whilst it was free, SMS had become an important part of the way that young people communicated with each other in their daily life. SMS would have taken off without this prepay factor because it was already being used before that time- but it would never have taken off as quickly.
SMS continued its astonishing growth during the year 2000 in Europe, a period of time when the mobile industry was trying to dictate the deployment of WAP. Despite doing nearly nothing else of any benefit, WAP did at least increase the attention that the mobile Internet received as people tried to work out services that would appeal to the mobile phone users. Those companies that survived the WAP debacle started to realize that it was SMS and not WAP that had the addressable audience of users and the clearer business case. Advertising and other services based on SMS started to be trialed as companies realized that people who could use SMS for person to person messaging would also be able to access SMS based commercial messages.
The next great success for SMS based services was ringtones. Nokia had started its smart messaging protocol that was built on binary SMS rather than the standard text SMS. Nokia had expected this technology to be used for information services and over the air service profiling and it had languished for years, until suddenly in the year 2000, it found its application- ringtones that allow users to change the way their mobile phone rang. Because the network operators were woefully inadequate and unable to offer the ringtone suppliers fair and flexible revenue sharing, the service providers started using premium rate Interactive Voice Response (IVR) voice platforms to trigger the transmission of ringtones. The ringtones market soon became a billion dollar market- and few of the network operators even offered services- this category was dominated by independent service providers who advertised in newspapers and magazines.
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3G (Third Generation Wireless) - refers to planned developments in mobile communications. Increased Bandwidth, from 128 Kbps while moving at high speeds to 2Mbps for fixed stations, will enable multimedia applications and advanced roaming features. Bluetooth - a communications specification designed to enable PDAs, mobile phones, computers, and other devices to share information and synchronize data. This technology requires a transceiver chip in each device. Bluetooth products should enter the market in 2000-2001. Devices will operate in the 2.4Ghz band, sending data at 720 Kbps within a 30 foot range.
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CDMA (Code Division Multiple Acess) - using military technology originally developed by the Allies in WWII, it spreads transmisions over all available frequencies. Conversations are assigned a code which is used to reassemble it upon arrival. This allows multiple calls to be carried over one channel.
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CDPD (Cellular Digital Packet Data) - a digital data transmission technology developed for cellular networks. Operating at 19.2 Kbps, it sends data over constantly changing open intervals in voice channels. If the system is busy, the data is sent when a channel opens up.
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Cradle - a stand or bracket designed to hold a phone or handheld computer in place on your desktop, or mounted to your dashboard. It may incorporate recharging or data transfer functions.
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EDGE (Enhanced Data GSM Environment) - intended as incremental step toward 3G services. It operates at 384 Kbps, and enables multimedia transmissions and broadband applications for mobile phones and computers.
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EPOC - an operating systems for handheld computers and mobile phones with Web access. It's an open operating system developed by Psion, and now licensed by Symbian. EPOC's main competitor is Windows CE.
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GPRS (General Packet Radio Services) - provides packet-based, rather than circuit-switched connections on mobile networks. Data rates should range from 56 up to 150 Kbps. The as-needed (rather than dedicated) connections should bring down the cost of data services. Based on the GSM standard, this is an incremental step toward Enhanced Data GSM Environment (EDGE) and 3G services.
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GPS (Global Positioning System) - a satellite-based system for determining your location within 10 to 100 meters, depending on the accuracy of the equipment. Originally used for military and scientific applications, GPS receivers are now widely available in everything from cars to wrist watches.
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GSM (Global System for Mobile communication) - the standard digital cellular system in Europe, Asia, and other parts of the world. It is a variation on TDMA, with a data transfer rate of 9.6Kbps.
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HDML (Handheld Device Markup Language) - a language that formats information for mobile phones or handheld computers in the same way that HTML does for PCs. It was originally developed by Unwired Planet (now phone.com) and is considered to be the forerunner of WML (Wireless Markup Language). Most current HDML browsers are capable of interpreting WML sites.
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i-Mode - a packet based mobile phone service from Japan's NTT DoCoMo. I-Mode operates at 9.6 Kbps and uses a simplified version of HTML rather than WML. Its next generation system should support rates of 384 Kbps, enabling multimedia applications.
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MSA/RSA (Metropolitan Statistical Area/Rural Service Area) - MSAs are cities with at least 50,000 people, or urban areas with at least 100,000, and the counties that include these areas. RSAs are all areas not included in MSAs. The FCC licenses and assigns freqencies in these areas, allowing multiple carriers.
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Palm OS - the operating system originally designed for the Palm series of PDAs. Palm has since been purchased by 3Com, but they still develop and license the OS. Unlike operating systems used by other handhelds, the Palm OS is built to function on a particular type of device.
* WAP Push: Few mobile network operators offer direct connectivity to their MMSCs for content providers. This has resulted in many content providers using WAP push as the only method available to deliver 'rich content' to mobile handsets. WAP push enables 'rich content' to be delivered to a handset by specifying the URL (via binary SMS) of a pre-compiled MMS, hosted on a content provider's web server. A consequence is that the receiver who pays WAP per kb or minute (as opposed to a flat monthly fee) pays for receiving the MMS, as opposed to only paying for sending one, and also paying a different rate.
Although the standard does not specify a maximum size for a message, 300 kB is the current recommended size used by networks due to some limitations on the WAP gateway side
Enhanced Messaging Service (EMS), is a cross-industry collaboration between Samsung, Ericsson, Motorola, Siemens and Alcatel, among others. It is an application-level extension to Short Message Service (SMS) for cellular phones available on GSM, TDMA and CDMA networks.
EMS is an intermediate technology, between SMS and MMS, providing some of the features of MMS. EMS is a technology that is designed to work with existing networks, but may ultimately be made obsolete by MMS.
An EMS enabled mobile phone can send and receive messages that have special text formatting (such as bold or italic), animations, pictures, icons, sound effects and special ring tones.
EMS messages that are sent to devices that do not support it will be displayed as SMS messages, though they may be unreadable due to the presence of additional data that cannot be rendered by the device. EMS messages cannot typically be sent between subscribers of different mobile phone carriers, as they will frequently be dropped by the inter-carrier network or by the receiving carrier. EMS never really picked up due to interoperability limitations and in fact very few operators ever introduced it.
EMS is defined in 3GPP Technical Specification 23.040, "Technical realization of Short Message Service (SMS)".
On June 9th 2008, the CTIA organization officially released [1] an RFI for Enhanced Messaging implementation with focus on Group Messaging. The EM term in this context loosely refers to an improved Mobile Messaging product that combines the simplicity of Text Messaging with the successful rich features of the Internet's Instant Messaging. Other references to this new service have been made as "SMS 2" or "Instant SMS
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